Publishing your game
You publish your game via File -> Publish. The Engine opens the publishing tab.
In there, you have a couple of options:
Option | Description |
---|---|
Executable Name | The name of the executable, e.g. test.exe |
Window Title | The text which is displayed in the window title. |
World Entity | The Entry point of your game. |
Resolution | The default resolution to use when running the published project |
Fullscreen | If checked the game will launch in Fullscreen |
Directory Project | Decides if the game data is published as binary data or as human readable directory. |
Directory vs. none Directory Project
If you check this option, the game is exported as a human-readable project. Otherwise the game data will be compressed and stored in a binary .the_machinery
format.
Not recommended for other than debug purposes.