You publish your game via File -> Publish. The Engine opens the publishing tab.
In there, you have a couple of options:
|Executable Name||The name of the executable, e.g. |
|Window Title||The text which is displayed in the window title.|
|World Entity||The Entry point of your game.|
|Resolution||The default resolution to use when running the published project|
|Fullscreen||If checked the game will launch in Fullscreen|
|Directory Project||Decides if the game data is published as binary data or as human readable directory.|
Directory vs. none Directory Project
If you check this option, the game is exported as a human-readable project. Otherwise the game data will be compressed and stored in a binary
Not recommended for other than debug purposes.